Post by Ja’Rgren Uogüotxa on May 6, 2015 19:23:16 GMT
Name: Ja’Rgren Uogüotxa (nicknamed "Jag")
Sith Name/Titles:
Age: 15
Species: Jungle Felucian
Gender: Male
Homeworld: Felucia
Height: 1.8 meters
Weight: 87.5 Kilograms
Hair: Blueish-green
Eyes: Black
Skin: Blueish-grey
Languages: Felucianese, Basic
Appearance: Slightly larger in build than a typical adolescent of his race, Ja’Rgren is one of those destined to grow with the tall and imposing stature of a would-be Felucian Chieftain. His hair is actually made up of a mass of blueish-green tendrils that move slowly and independently from the rest of his face. This face, of course, is almost completely obscured by the tendrils aside from his small black eyes. The rest of his body is slender and agile, with a wiry muscular build evolved for the fast-paced and danger filled life of the untamed Felucian homeworld. His hands and feet feature four digits each, with suction cup-like webbing, but a unique feature to his people is a set of secondary limbs attached to each elbow. These “second forearms” are smaller than the primary ones, with thin fingers useful for manipulating delicate objects or controls in a way that the larger, webbed hands cannot. They are also useful for increasing grip by allowing him to cling to more objects at once while climbing.
Ja’Rgren has blueish-grey skin like the majority of his race, covered in dark blue-green chitinous armor as the result of biological grafting experiments he was subjected to during captivity. The armor itself fits like part of his body, being genetically engineered to bond to and grow with him, and covers his entire torso and abdominal region in folding layers like a set of banded armor right against the skin. More continues down his legs and arms, thinning out by the time it reaches his wrists and ankles and also the folds of his joints to ensure a maximum balance of mobility and protection. As this is, though unwillingly, a part of his body, it is not considered "worn" armor any more than a Trandosian's natural scales, and does not impair any of his functions. Over this, Ja’Rgren wears a vest, shorts, wristbands, and greaves made from dark green and brown plant fibers and animal hide. He is never without his Skullblade and the Ion Paddle-beamer that hang on opposite hips alongside the medicine pouches kept from Felucia, and the Rancor tooth dagger strapped diagonally across his chest.
Personality: Ja’Rgren is mostly antisocial, especially in crowds and most definitely around humans, because of the prejudice he receives due to his more alien appearance in the typically anthropocentric reaches of the Galaxy. If pressed for conversation, he is very short-tempered and aggressive , and often reverts to his native language in an effort to frighten away unwanted company who might otherwise bully him over his poor command of Basic instead. Rarely, he has chosen a specific person whom he will tolerate better than the rest. Although the reasons for how or why he does so remains a mystery, he seems to prefer other outcasts, and if that person doesn’t abuse the preference there stands the chance that the two might actually become trusting friends.
Aside from the social scene, Ja’Rgren is still aggressive in most situations but often finds crafty and devious ways to get what he wants. He is the kind who will see around a problem to an effective route or solution that usually doesn't follow the expectations of the task at hand. Of course, nothing is always guaranteed to work, and failure leads to frustration issues bad enough that he would prefer to just bash someone over the head than to keep trying. Because he isn’t too good in speaking Basic, and lacks the temperament for a long and complicated effort, he often find much difficulty in expressing himself correctly which is another reason he likes to be alone. Should decent motivation be provided, though, Ja’Rgren does have the capability to learn and grow, and will train with utmost dedication for whatever goal is on his mind. He is fiercely loyal to those who break through his trust barriers, a trait that can replace the need for motivation simply because he will do anything for those he believes in, but it takes a LOT of work for him to allow someone deep enough to qualify for the attention in the first place.
Ships: none
Equipment:
• A99 Aqua Breather
• Combat/Survival Knife
• Felucian Skullblade
• Glowrods
• Grappling Spike-launcher
• Hush-98 Comlink
• Imagecaster Holo-projector
• Nutrient capsules
• Rancor-tooth Dagger
• Scout-issue Blaster Pistol (beginner)
• Ssi-ruuk Ion Paddle-beamer
• Herbal Anesthetic Pouches x5
• Herbal Antipoison Pouches x3
• Herbal Poison Pouches x5
• Blinding-powder Pouches x3
• GE3-series Protocol Droid
Bio/History:
Life before the Brotherhood: Ja’Rgren Uogüotxa, pronounced “JAH-err-grehn OO-oh-GWOO-tik-zah” and nicknamed "Jag" by those used to speaking Basic, is a Jungle Felucian and native to the wild fungal rainforests of the world. Born to the Chieftain of a village during the reign of the Galactic Empire, he was one of those abducted by agents of a rogue Imperial Remnant at an early age for testing and biological manipulation. He was held captive for several years, forced to act as a servant while the Imperials worked on some of the older Felucians for their higher chances of survival first. Over time, he grew to understand Basic and speak enough of it to make himself understood, but his command of the language was still underdeveloped and he didn't know how to read. Ja'Rgren soon grew to the age of a mid-adolescent and as a Chieftain's son was built slightly larger than others in his stage of development, was chosen for the grafting of chitinous scales upon his body despite not quite being an adult. With the procedure's success and his body now equipped with "natural" Light Armor, the young Felucian was subjected to intense psyche training and loyalty programming that bordered outright torture in an effort to make him a perfect warrior like the others that had come before him. His training included the use of an Ion Paddle-beamer taken from some Ssi-Ruuk poachers who'd been ambushed by Ja'Rgren as part of his training, and the use of blasters and the typical Felucian Skullblade. Though very strong-willed and resistant enough to the loyalty programming to keep from being brainwashed, he still had no choice but to obey for as long as he was being held at the compound, until he could find a way to either kill his captors or escape.
Intro to the Brotherhood: Alerted to the illegal presence of the rogue Imperial Remnant's facility on the planet, a Dark Side Witch would arrive on Felucia to destroy the facility and almost everyone in it for having committed a crime against the Union. Landing just outside the small base, Lady Rhaenona entered with only a mighty feline Guardian as support, leaving whatever troops that might have accompanied her behind. Though the entire garrison of Remnant troopers threw themselves at her, and even augmented their forces with conscripted Felucian prisoners, but none of them were a match for her power or her rage. Near the end of her mission, at the point where she would collect what few survivors remained for the sake of interrogation, Lady Rhae came across Ja'Rgren in a lab room on the far side of the structure. Unlike the other Felucians, he had resisted the intrusive psychological programming that the rogue Imperials had subjected him to, and upon release had slain his captors freely. Now faced with both a Witch and her beastly companion, he did not attack them nor shirk away with fear. Instead, in the most feeble and untrained senses available to him, he had tried to reach out with his mind and actually touch the Sith's consciousness with awe and fascination as to what they were like. Lady Rhae, having not even lit her lightsaber once during her entire siege, stayed the elemental magic that would smite him down and studied him instead. He had potential. Even as all Felucians had potential, he was the son of a Chieftain and possessed a strength in power that most other natives on world did not. If trained, he could become a most unique and powerful being indeed. And so the Dark Side Witch took him with the other prisoners out to her ship, stopping only to ensure the base's utter destruction, and left the wild planet behind. Faced with the choice of where to go, Ja'Rgren thought of everything he had known throughout his life. His fellow tribesmen would never accept him as badly changed as he was by the Imperial grafts on his body. The Galaxy would not accept him as any better than the Imperials themselves did. But as a member of the Brotherhood, the same place to which Lady Rhaenona belonged, Ja'Rgren saw that he had potential to become just as strong, and to work for his future as surely as he'd fought to live for as long as he could remember. He understood the challenges before him, and he wanted to take the risk, so as the Witch's ship returned to New Bretherzen, his decision was to stay and learn.
Apprentice training and missions: Training has not yet begun and therefore does not apply.
Level: 1
Basic Path: Dark Jedi Sentinel
Advanced Path: Dark Side Witch
Master Path: Dark Rider
Core Stats:
Core Stats: +2 Agility, +2 Endurance, -2 Presence, -2 Intellect
Advantages: Jungle Felucians may see normally in low-light conditions, though they lose the ability to distinguish color. Due to the extra limb at their elbows and their webbed primary hands and feet Jungle Felucians receive a bonus in the Climb Skill, and the Survival Skill because of the nature of their homeworld. Jungle Felucians are primitive and therefore start with a Rank in the Primitive and Simple Weapon Groups instead of their Basic Path’s normal basic weapon training. If the Jungle Felucian is a Dark Jedi Guardian he still receives the normal Lightsaber proficiencies at level one. Jungle Felucians cannot use Blaster Pistols, Blaster Rifles or the Computer Use Skill untrained.
Languages: Speaks, Reads, and Writes: Felucianese, Basic.
Strength: 14
Agility: 16
Toughness: 14
Intellect: 10
Presence: 6
Spirit: 12
Combat Proficiencies:
• Primitive Weapons 1
• Simple Weapons 1
• Blaster Pistols 1
Exotic Weapons:
• Ion Paddle-beamer
• Felucian Skullblade
Skills:
• Acrobatics 2
• Athletics 3
• Handle Animal 1
• Knowledge: Sith Lore 1
• Ride 1
• Survival 1
Backgrounds:
• Unusual Ability 2: Chitinous scale grafts on body. Due to his scales, Ja'Rgren treated as if wearing Light Armor at all times. If he puts on any armor this bonus is negated. Ja'Rgren doesn't need to be proficient in light armor to take advantage of this.
Perks:
• Ambidexterity
• Athletic
• Danger Sense
• Dodge
• Iron Will
Force Powers:
• Dissipate Energy 1
• Detoxify Poison 1
• Enhance Senses 2
• Force Leap 1
• Force Speed 1
Path Abilities: At first level Dark Jedi Sentinels receive a Perk of their choice (they must still meet the Perk’s prerequisites, if there are any), four Skill points and a Rank in the Blasters and Simple Weapon Groups.
• Perk: Athletic
• Skills: Balance, Handle Animal, Jump, Ride (+1 each)
• Combat: Blasters (negated by "Primitive" species trait), Simple Weapons (+1 each)
Sith Name/Titles:
Age: 15
Species: Jungle Felucian
Gender: Male
Homeworld: Felucia
Height: 1.8 meters
Weight: 87.5 Kilograms
Hair: Blueish-green
Eyes: Black
Skin: Blueish-grey
Languages: Felucianese, Basic
Appearance: Slightly larger in build than a typical adolescent of his race, Ja’Rgren is one of those destined to grow with the tall and imposing stature of a would-be Felucian Chieftain. His hair is actually made up of a mass of blueish-green tendrils that move slowly and independently from the rest of his face. This face, of course, is almost completely obscured by the tendrils aside from his small black eyes. The rest of his body is slender and agile, with a wiry muscular build evolved for the fast-paced and danger filled life of the untamed Felucian homeworld. His hands and feet feature four digits each, with suction cup-like webbing, but a unique feature to his people is a set of secondary limbs attached to each elbow. These “second forearms” are smaller than the primary ones, with thin fingers useful for manipulating delicate objects or controls in a way that the larger, webbed hands cannot. They are also useful for increasing grip by allowing him to cling to more objects at once while climbing.
Ja’Rgren has blueish-grey skin like the majority of his race, covered in dark blue-green chitinous armor as the result of biological grafting experiments he was subjected to during captivity. The armor itself fits like part of his body, being genetically engineered to bond to and grow with him, and covers his entire torso and abdominal region in folding layers like a set of banded armor right against the skin. More continues down his legs and arms, thinning out by the time it reaches his wrists and ankles and also the folds of his joints to ensure a maximum balance of mobility and protection. As this is, though unwillingly, a part of his body, it is not considered "worn" armor any more than a Trandosian's natural scales, and does not impair any of his functions. Over this, Ja’Rgren wears a vest, shorts, wristbands, and greaves made from dark green and brown plant fibers and animal hide. He is never without his Skullblade and the Ion Paddle-beamer that hang on opposite hips alongside the medicine pouches kept from Felucia, and the Rancor tooth dagger strapped diagonally across his chest.
Personality: Ja’Rgren is mostly antisocial, especially in crowds and most definitely around humans, because of the prejudice he receives due to his more alien appearance in the typically anthropocentric reaches of the Galaxy. If pressed for conversation, he is very short-tempered and aggressive , and often reverts to his native language in an effort to frighten away unwanted company who might otherwise bully him over his poor command of Basic instead. Rarely, he has chosen a specific person whom he will tolerate better than the rest. Although the reasons for how or why he does so remains a mystery, he seems to prefer other outcasts, and if that person doesn’t abuse the preference there stands the chance that the two might actually become trusting friends.
Aside from the social scene, Ja’Rgren is still aggressive in most situations but often finds crafty and devious ways to get what he wants. He is the kind who will see around a problem to an effective route or solution that usually doesn't follow the expectations of the task at hand. Of course, nothing is always guaranteed to work, and failure leads to frustration issues bad enough that he would prefer to just bash someone over the head than to keep trying. Because he isn’t too good in speaking Basic, and lacks the temperament for a long and complicated effort, he often find much difficulty in expressing himself correctly which is another reason he likes to be alone. Should decent motivation be provided, though, Ja’Rgren does have the capability to learn and grow, and will train with utmost dedication for whatever goal is on his mind. He is fiercely loyal to those who break through his trust barriers, a trait that can replace the need for motivation simply because he will do anything for those he believes in, but it takes a LOT of work for him to allow someone deep enough to qualify for the attention in the first place.
Ships: none
Equipment:
• A99 Aqua Breather
• Combat/Survival Knife
• Felucian Skullblade
• Glowrods
• Grappling Spike-launcher
• Hush-98 Comlink
• Imagecaster Holo-projector
• Nutrient capsules
• Rancor-tooth Dagger
• Scout-issue Blaster Pistol (beginner)
• Ssi-ruuk Ion Paddle-beamer
• Herbal Anesthetic Pouches x5
• Herbal Antipoison Pouches x3
• Herbal Poison Pouches x5
• Blinding-powder Pouches x3
• GE3-series Protocol Droid
Bio/History:
Life before the Brotherhood: Ja’Rgren Uogüotxa, pronounced “JAH-err-grehn OO-oh-GWOO-tik-zah” and nicknamed "Jag" by those used to speaking Basic, is a Jungle Felucian and native to the wild fungal rainforests of the world. Born to the Chieftain of a village during the reign of the Galactic Empire, he was one of those abducted by agents of a rogue Imperial Remnant at an early age for testing and biological manipulation. He was held captive for several years, forced to act as a servant while the Imperials worked on some of the older Felucians for their higher chances of survival first. Over time, he grew to understand Basic and speak enough of it to make himself understood, but his command of the language was still underdeveloped and he didn't know how to read. Ja'Rgren soon grew to the age of a mid-adolescent and as a Chieftain's son was built slightly larger than others in his stage of development, was chosen for the grafting of chitinous scales upon his body despite not quite being an adult. With the procedure's success and his body now equipped with "natural" Light Armor, the young Felucian was subjected to intense psyche training and loyalty programming that bordered outright torture in an effort to make him a perfect warrior like the others that had come before him. His training included the use of an Ion Paddle-beamer taken from some Ssi-Ruuk poachers who'd been ambushed by Ja'Rgren as part of his training, and the use of blasters and the typical Felucian Skullblade. Though very strong-willed and resistant enough to the loyalty programming to keep from being brainwashed, he still had no choice but to obey for as long as he was being held at the compound, until he could find a way to either kill his captors or escape.
Intro to the Brotherhood: Alerted to the illegal presence of the rogue Imperial Remnant's facility on the planet, a Dark Side Witch would arrive on Felucia to destroy the facility and almost everyone in it for having committed a crime against the Union. Landing just outside the small base, Lady Rhaenona entered with only a mighty feline Guardian as support, leaving whatever troops that might have accompanied her behind. Though the entire garrison of Remnant troopers threw themselves at her, and even augmented their forces with conscripted Felucian prisoners, but none of them were a match for her power or her rage. Near the end of her mission, at the point where she would collect what few survivors remained for the sake of interrogation, Lady Rhae came across Ja'Rgren in a lab room on the far side of the structure. Unlike the other Felucians, he had resisted the intrusive psychological programming that the rogue Imperials had subjected him to, and upon release had slain his captors freely. Now faced with both a Witch and her beastly companion, he did not attack them nor shirk away with fear. Instead, in the most feeble and untrained senses available to him, he had tried to reach out with his mind and actually touch the Sith's consciousness with awe and fascination as to what they were like. Lady Rhae, having not even lit her lightsaber once during her entire siege, stayed the elemental magic that would smite him down and studied him instead. He had potential. Even as all Felucians had potential, he was the son of a Chieftain and possessed a strength in power that most other natives on world did not. If trained, he could become a most unique and powerful being indeed. And so the Dark Side Witch took him with the other prisoners out to her ship, stopping only to ensure the base's utter destruction, and left the wild planet behind. Faced with the choice of where to go, Ja'Rgren thought of everything he had known throughout his life. His fellow tribesmen would never accept him as badly changed as he was by the Imperial grafts on his body. The Galaxy would not accept him as any better than the Imperials themselves did. But as a member of the Brotherhood, the same place to which Lady Rhaenona belonged, Ja'Rgren saw that he had potential to become just as strong, and to work for his future as surely as he'd fought to live for as long as he could remember. He understood the challenges before him, and he wanted to take the risk, so as the Witch's ship returned to New Bretherzen, his decision was to stay and learn.
Apprentice training and missions: Training has not yet begun and therefore does not apply.
Level: 1
Basic Path: Dark Jedi Sentinel
Advanced Path: Dark Side Witch
Master Path: Dark Rider
Core Stats:
Core Stats: +2 Agility, +2 Endurance, -2 Presence, -2 Intellect
Advantages: Jungle Felucians may see normally in low-light conditions, though they lose the ability to distinguish color. Due to the extra limb at their elbows and their webbed primary hands and feet Jungle Felucians receive a bonus in the Climb Skill, and the Survival Skill because of the nature of their homeworld. Jungle Felucians are primitive and therefore start with a Rank in the Primitive and Simple Weapon Groups instead of their Basic Path’s normal basic weapon training. If the Jungle Felucian is a Dark Jedi Guardian he still receives the normal Lightsaber proficiencies at level one. Jungle Felucians cannot use Blaster Pistols, Blaster Rifles or the Computer Use Skill untrained.
Languages: Speaks, Reads, and Writes: Felucianese, Basic.
Strength: 14
Agility: 16
Toughness: 14
Intellect: 10
Presence: 6
Spirit: 12
Combat Proficiencies:
• Primitive Weapons 1
• Simple Weapons 1
• Blaster Pistols 1
Exotic Weapons:
• Ion Paddle-beamer
• Felucian Skullblade
Skills:
• Acrobatics 2
• Athletics 3
• Handle Animal 1
• Knowledge: Sith Lore 1
• Ride 1
• Survival 1
Backgrounds:
• Unusual Ability 2: Chitinous scale grafts on body. Due to his scales, Ja'Rgren treated as if wearing Light Armor at all times. If he puts on any armor this bonus is negated. Ja'Rgren doesn't need to be proficient in light armor to take advantage of this.
Perks:
• Ambidexterity
• Athletic
• Danger Sense
• Dodge
• Iron Will
Force Powers:
• Dissipate Energy 1
• Detoxify Poison 1
• Enhance Senses 2
• Force Leap 1
• Force Speed 1
Path Abilities: At first level Dark Jedi Sentinels receive a Perk of their choice (they must still meet the Perk’s prerequisites, if there are any), four Skill points and a Rank in the Blasters and Simple Weapon Groups.
• Perk: Athletic
• Skills: Balance, Handle Animal, Jump, Ride (+1 each)
• Combat: Blasters (negated by "Primitive" species trait), Simple Weapons (+1 each)