Post by Darth Bestias on Jun 3, 2016 0:52:18 GMT
Name: Saraas
Sith Name: Darth Azeroth
Age: 30
Species: Trandoshan
Homeworld: Trandosha
Gender: Male
Height: 2 Meters
Weight: 100 Kilograms
Eyes: Orange
Hair: None
Skin Color: Bluish-Green
Appearance: Heavily muscled, with a scar running down his right eye and a patch of missing scales upon his upper left bicep (about an inch in diameter). Wears form-fitting black Inquisitor armor when in combat, preferring a cloak for more informal or noncombat situations.
Personality: Initially wary of new beings, he tends to keep to himself and is very reserved with the rare exception of those he knows well. Tends to dislike most mammals, stemming from his hatred of Wookiees, but on rare occasions is known to at least tolerate them if they prove themselves worthy enough. He prefers nature and jungle environments to civilization due to his hunter instincts.
Speaks, reads and writes Basic, Dosh and Huttese (Intellect bonus language)
Equipment: Inquisitor armor, Inquisitor cloak, Lightsaber and utility belt full of various small torture devices.
Ships: The Hunter's Bounty, a black-and-red Kom'rk-class fighter
Backstory:
Saraas was born on the Trandoshan homeworld of Trandosha (or simply Dosha as it is known to the natives). He was the oldest of two brothers and with no other family aside from his mother and father. As such, he and his younger brother became very close to each other, and Saraas would often be followed everywhere by the younger sibling. Their dwelling was located away from any large cities or significant populations, so Saraas grew up valuing his space and preferring natural settings to the supposed civilization of the capital cities. One afternoon a freighter carrying escaped Wookiee slaves from the neighboring world of Kashyyyk crashed in the wilderness not far from their home and, like any self-respecting teens, the brothers headed out to investigate. They ended up being ambushed by the Wookiees, leaving his brother dead and Saraas with a large scar down one side of his head. In his anger he tapped into the Force for the first time, killing each and every Wookiee aboard the ship. Thereafter he was left with a deep-seated hatred for the beasts, and as a result of the altercation Saraas was shunned by his family. Saraas then fled Dosha in a stolen Conqueror-class assault ship he named the Silent Rancor, trying to get as far away from the planet as possible. After a while he ran into a fleet of starships in the middle of nowhere and was taken prisoner. It wasn't long before he learned that they were Sith, and they likewise noted how Force-sensitive Saraas was. As a result, they took him in and he adopted the Sith name of Darth Azeroth, commencing his training under the Sith marauder Darth Lucifer. Eventually he expanded his role a bit, becoming the first Imperial Inquisitor in the service of the Obsidian Union, forming a bond with a female Sith Lord by the name of Vidia. In the midst of his training, Azeroth received a holocall from his surviving family, informing him that his father was dying. He was tasked with completing the old Trandoshan's last remaining hunt, receiving a unique lightsaber crystal he named the Scorekeeper's Crystal in the process. When he eventually made his way back to the territory of the Obsidian Union he found himself in the middle of a civil war between the Union's powerful leaders. One one side was Vidia, attempting to take power for herself, and on the other was Xaos, attempting to hold onto what he had built. Azeroth immediately came to the end of his old friend Vidia, along with a fellow Sith named Rayden. During the Battle of Korriban Rayden ended up switching sides, a duel escalating between Azeroth and Rayden. Eventually Azeroth was defeated by the other Sith and was brought before the new acting Dark Lord, Azeroth's old master Lucifer. Lucifer ended up exiling Azeroth rather than killing him outright, banishing him from Obsidian Union space. Defeated and angry with himself for blindly following Vidia, he returned home to Trandosha once again, settling in the most remote region he could find and completely abandoning the Force, instead surviving by his wits and hunter skills alone. The last major event transpired when a Mandalorian Keldabe-class battleship crashed near Azeroth's new home, releasing a rancor which was being flown to Mandalore for combat trials. The beast rampaged around the forest until Azeroth confronted it, finding one lone Mandalorian at the rancor's mercy. In a rare feat of Force use, Azeroth strangled the beast and left it for dead, offering the Mandalorian shelter at his camp. He eventually learned that the warrior's name was Arin Ker'dabe, a female Mandalorian who had been on her way to Mandalore for her combat trial. She pledged her services and loyalty to Azeroth, giving the former Sith a much-needed companion in his isolation.
Level: 4
Basic Path: Dark Jedi Sentinel
Advanced Path:
Master Path:
Core Stats:
Strength: 14
Agility: 13
Toughness: 13
Intellect: 13
Presence: 10
Spirit: 12
Combat Proficiencies:
Blasters: 1
Simple Weapons:1
Lightsabers:
Shii-Cho: 1
Makashi: 1
Soresu: 1
Ataru: 1
Skills:
Gather Information: 1 + 1 (Skill Training)
Intimidate: 1 + 2 (Persuasive, Skill Training)
*Demoralize Foe
Pilot: 2
Sense Motive: 2
Bluff: 0 + 1 (Persuasive)
Craft (Lightsaber): 1
Awareness: 0 + 1 (Skill Training)
Survival: 0 + 1 (Skill Training)
Athletics: 1
Stealth: 1
Legerdemain: 1
Assets:
Status (Bounty Hunter's Guild): 2
Sidekick: 3
Name: Arin Ker'dabe
Age: 25
Species: Human
Homeworld: Mandalore
Gender: Female
Height: 1.73 Meters
Weight: 63.8 Kilograms
Eyes: Blue
Hair: Black
Skin: Pale
Appearance: Her hair is kept medium length and braided and her eyes are ice-blue in color, with lightly-tanned pale skin and a tattoo of a Mythosaur skull near the bottom of her neck, she dresses in simple cloaks when not in armor. She has a trio of parallel scars running across the back of her left hand, although they're usually covered by the gauntlets of her armor. Her armor is what she is seen most commonly in and is colored orange and purple:
Personality: Unusual for a Mandalorian, she likes to have fun and can be quite mischievous, and has developed a love of pranks. However, that masks a much more serious core. She is extremely loyal once her trust is earned, however that trust is not easily won. She has an almost unhealthy love of her armor and blasters, considering them her most prized possessions along with her starfighter (Now owned by Azeroth). She keeps them in pristine quality, and does not tolerate any tinkering with them that isn't hers. In combat she becomes detached and cold, almost becoming a different person when in battle, every ounce of her completely focused on the task at hand.
Speaks, reads and writes both Basic and Mando'a
Equipment: Mandalorian armor, vibrodagger and a CZX-4 blaster rifle
Core Stats:
Strength: 10
Agility: 13
Toughness: 10
Intellect: 12
Presence: 9
Spirit: 8
Combat Proficiencies:
Vibroweapons: 1
Blaster Rifles: 1
Armor Proficiencies: 2
Skills:
Pilot: 1
Perks:
Weapon Focus (CZX-4 Blaster Rifle)
Perks:
Persuasive
Danger Sense
Track
Blind-Fight
Flurry
Quick Draw
Power Attack
Force Powers:
Crucitorn: 1
Force Harm: 1
Force Push/Pull: 1
Telekinesis: 1
Force Leap: 1
Sith Name: Darth Azeroth
Age: 30
Species: Trandoshan
Homeworld: Trandosha
Gender: Male
Height: 2 Meters
Weight: 100 Kilograms
Eyes: Orange
Hair: None
Skin Color: Bluish-Green
Appearance: Heavily muscled, with a scar running down his right eye and a patch of missing scales upon his upper left bicep (about an inch in diameter). Wears form-fitting black Inquisitor armor when in combat, preferring a cloak for more informal or noncombat situations.
Personality: Initially wary of new beings, he tends to keep to himself and is very reserved with the rare exception of those he knows well. Tends to dislike most mammals, stemming from his hatred of Wookiees, but on rare occasions is known to at least tolerate them if they prove themselves worthy enough. He prefers nature and jungle environments to civilization due to his hunter instincts.
Speaks, reads and writes Basic, Dosh and Huttese (Intellect bonus language)
Equipment: Inquisitor armor, Inquisitor cloak, Lightsaber and utility belt full of various small torture devices.
Ships: The Hunter's Bounty, a black-and-red Kom'rk-class fighter
Backstory:
Saraas was born on the Trandoshan homeworld of Trandosha (or simply Dosha as it is known to the natives). He was the oldest of two brothers and with no other family aside from his mother and father. As such, he and his younger brother became very close to each other, and Saraas would often be followed everywhere by the younger sibling. Their dwelling was located away from any large cities or significant populations, so Saraas grew up valuing his space and preferring natural settings to the supposed civilization of the capital cities. One afternoon a freighter carrying escaped Wookiee slaves from the neighboring world of Kashyyyk crashed in the wilderness not far from their home and, like any self-respecting teens, the brothers headed out to investigate. They ended up being ambushed by the Wookiees, leaving his brother dead and Saraas with a large scar down one side of his head. In his anger he tapped into the Force for the first time, killing each and every Wookiee aboard the ship. Thereafter he was left with a deep-seated hatred for the beasts, and as a result of the altercation Saraas was shunned by his family. Saraas then fled Dosha in a stolen Conqueror-class assault ship he named the Silent Rancor, trying to get as far away from the planet as possible. After a while he ran into a fleet of starships in the middle of nowhere and was taken prisoner. It wasn't long before he learned that they were Sith, and they likewise noted how Force-sensitive Saraas was. As a result, they took him in and he adopted the Sith name of Darth Azeroth, commencing his training under the Sith marauder Darth Lucifer. Eventually he expanded his role a bit, becoming the first Imperial Inquisitor in the service of the Obsidian Union, forming a bond with a female Sith Lord by the name of Vidia. In the midst of his training, Azeroth received a holocall from his surviving family, informing him that his father was dying. He was tasked with completing the old Trandoshan's last remaining hunt, receiving a unique lightsaber crystal he named the Scorekeeper's Crystal in the process. When he eventually made his way back to the territory of the Obsidian Union he found himself in the middle of a civil war between the Union's powerful leaders. One one side was Vidia, attempting to take power for herself, and on the other was Xaos, attempting to hold onto what he had built. Azeroth immediately came to the end of his old friend Vidia, along with a fellow Sith named Rayden. During the Battle of Korriban Rayden ended up switching sides, a duel escalating between Azeroth and Rayden. Eventually Azeroth was defeated by the other Sith and was brought before the new acting Dark Lord, Azeroth's old master Lucifer. Lucifer ended up exiling Azeroth rather than killing him outright, banishing him from Obsidian Union space. Defeated and angry with himself for blindly following Vidia, he returned home to Trandosha once again, settling in the most remote region he could find and completely abandoning the Force, instead surviving by his wits and hunter skills alone. The last major event transpired when a Mandalorian Keldabe-class battleship crashed near Azeroth's new home, releasing a rancor which was being flown to Mandalore for combat trials. The beast rampaged around the forest until Azeroth confronted it, finding one lone Mandalorian at the rancor's mercy. In a rare feat of Force use, Azeroth strangled the beast and left it for dead, offering the Mandalorian shelter at his camp. He eventually learned that the warrior's name was Arin Ker'dabe, a female Mandalorian who had been on her way to Mandalore for her combat trial. She pledged her services and loyalty to Azeroth, giving the former Sith a much-needed companion in his isolation.
Level: 4
Basic Path: Dark Jedi Sentinel
Advanced Path:
Master Path:
Core Stats:
Strength: 14
Agility: 13
Toughness: 13
Intellect: 13
Presence: 10
Spirit: 12
Combat Proficiencies:
Blasters: 1
Simple Weapons:1
Lightsabers:
Shii-Cho: 1
Makashi: 1
Soresu: 1
Ataru: 1
Skills:
Gather Information: 1 + 1 (Skill Training)
Intimidate: 1 + 2 (Persuasive, Skill Training)
*Demoralize Foe
Pilot: 2
Sense Motive: 2
Bluff: 0 + 1 (Persuasive)
Craft (Lightsaber): 1
Awareness: 0 + 1 (Skill Training)
Survival: 0 + 1 (Skill Training)
Athletics: 1
Stealth: 1
Legerdemain: 1
Assets:
Status (Bounty Hunter's Guild): 2
Sidekick: 3
Name: Arin Ker'dabe
Age: 25
Species: Human
Homeworld: Mandalore
Gender: Female
Height: 1.73 Meters
Weight: 63.8 Kilograms
Eyes: Blue
Hair: Black
Skin: Pale
Appearance: Her hair is kept medium length and braided and her eyes are ice-blue in color, with lightly-tanned pale skin and a tattoo of a Mythosaur skull near the bottom of her neck, she dresses in simple cloaks when not in armor. She has a trio of parallel scars running across the back of her left hand, although they're usually covered by the gauntlets of her armor. Her armor is what she is seen most commonly in and is colored orange and purple:
Personality: Unusual for a Mandalorian, she likes to have fun and can be quite mischievous, and has developed a love of pranks. However, that masks a much more serious core. She is extremely loyal once her trust is earned, however that trust is not easily won. She has an almost unhealthy love of her armor and blasters, considering them her most prized possessions along with her starfighter (Now owned by Azeroth). She keeps them in pristine quality, and does not tolerate any tinkering with them that isn't hers. In combat she becomes detached and cold, almost becoming a different person when in battle, every ounce of her completely focused on the task at hand.
Speaks, reads and writes both Basic and Mando'a
Equipment: Mandalorian armor, vibrodagger and a CZX-4 blaster rifle
Core Stats:
Strength: 10
Agility: 13
Toughness: 10
Intellect: 12
Presence: 9
Spirit: 8
Combat Proficiencies:
Vibroweapons: 1
Blaster Rifles: 1
Armor Proficiencies: 2
Skills:
Pilot: 1
Perks:
Weapon Focus (CZX-4 Blaster Rifle)
Perks:
Persuasive
Danger Sense
Track
Blind-Fight
Flurry
Quick Draw
Power Attack
Force Powers:
Crucitorn: 1
Force Harm: 1
Force Push/Pull: 1
Telekinesis: 1
Force Leap: 1