Post by Darth Eolais on Sept 3, 2019 6:19:38 GMT
Name: Zhenayak (zhen-AH-*click*-ahk)
Sith Name: Darth Eolais
Age: 20
Species: T'surr
Homeworld: T'Surr
Gender: Indeterminate (they/.../themself, vo/ven/veir)
Height: 223 cm (7' 4'')
Mass: 100 kg (220 lbs)
Eyes: Red
Hair: Black
Skin Color: Blue
Appearance: At an unusually average height for a T'surr, Eolais nevertheless towers over most of the galaxy's sentients. They actively work to flout the popular concept of T'surr as hulking brutes with no fashion sense; the actual effect of their efforts might be described very, very politely as "striking".
Personality:
Demeanour: Deviant
Nature: Scientist
Goal:
Languages:
Speaks, Reads & Writes Basic and T'surrese
Backstory:
Zhenayak was hatched {sometime pre-Yavin, probably} into an upper-mid-caste broodmob, ensuring that their childhood was relatively uneventful. Like all young T'surr, they received training in both combat and slightly more intellectual pursuits {yeah ok so basically they didn't molt for a long fucking time, had an attack of the Gender Fear, stowed away on an outgoing ship -- maybe one of Krayn's? ended up on Nar Shaddaa. you can get anything delivered on Nar Shaddaa. worked as a ?bouncer? bartender? for a brothel by night, sliced some fucking security systems, met a Sith, got froze. is it more interesting this way or for them to be froze since the Daimanate??}
Level: 6
Total Experience (XP): 15,000
Basic Path: Dark Force {Devotee or Hunter -- work out backstory}
Advanced Path: Sith Acolyte
Master Path: Sith Lore Master
Hit Points:
Damage Threshold: Fortitude Save + Size Modifier
Force Well:
Saves:
Fortitude Save: 10 + Heroic Level + Constitution Modifier + Class Bonus + Equipment Bonus
Will Save: 10 + Heroic Level + Spirit Modifier + Class Bonus[/ul]
Speed: 9m (6 squares)
Equipment:
Weapons:
Notes (Please delete this section before submission):
Your Attack bonus with each Weapon is equal to your Proficiency Modifier * Your Rank in the Weapon + Your Strength Modifier (if it is melee) OR Your Dexterity Modifier (if it is ranged) + Any Miscellaneous Modifiers from Perks, special abilities etc.
At level 1-4, your Proficiency Modifier is 1. At level 5-8, your Proficiency Modifier is 2.
Weapon Damage is the Weapons Damage Die + Your Strength Modifier (if Melee) + half your level (round down, minimum 0) + Any Miscellaneous Modifiers. Ranged Weapons do not add any Core Stat Modifiers.
Weapon Range is either Melee, Pistol, Rifle, Thrown, Primitive, or Heavy. See Step 4 for more details on Range.
Armor:
Miscellaneous:
Credits: 3d4 x 250 credits OR Noble begins play with 3d4 x 400 Credits + 3x Credits per month from Resources Asset (if applicable) - Starting Equipment Costs
Core Stats:
Strength: +2
Dexterity: +2
Constitution: +0
Intellect: +3
Charisma: +1
Spirit: +3
Combat Proficiencies:
Skills:
Acrobatics: 1 + 1 (Contortionist)
Athletics: 1
Awareness: 1
Bluff: 1 + 1 (Tricky)
Computer Use: 3 + 1 (Gearhead)
Electronic Community
Craft (Lightsaber): 1
Diplomacy: 1 + 1 (Skill Training)
Disguise: 1 + 1 (Mimic)
Entertain (Drama, Comedy, Impression): 0 + 1 (Mimic)
Forgery: 2
Gamble: 0 + 1 (Tricky)
Haggle: 0 + 1 (Skill Training)
Knowledge (Influence): 1
Knowledge (Jedi Lore): 2
Knowledge (Philosophy): 1
Knowledge (Physics): 1
Knowledge (Sith Lore): 2
Knowledge (Technology: Rakatan): 1
Legerdemain: 1 + 1 (Contortionist)
Repair: 1 + 1 (Gearhead)
Sense Motive: 1
Stealth: 0 + 1 (Contortionist)
Survival: 1
Treat Injury: 2 + 1 (Skill Training)
Surgical Strike
Assets: {2 more points?}
Fame (Programmers): 1
In a field governed by information, it pays for programmers to keep an eye on those on the other side of the legal fence, although few give much attention to the shadowfeeds outside their area of expertise. Programmers working with security systems and in related fields are more than aware of the infamous slicer {some bullshit}, but emotional response is mixed -- some have built them into a kind of mythological rival, while others admire their skill and regret their seeming need to use their talents illegally. Programmers without an interest in security are generally too focused on their own nemeses to have ever run across the name in any great capacity.
Fame (Slicers): 3
Holonet technology has allowed for a close-knit community of computer aficionados spread all across the galaxy, but rumor travels especially quickly among those with less than legal occupations. Using the screenname {why did i do this}, Eolais’s skill in slicing security systems, among other things, quickly became legendary -- so much so that by the end of their stint as a full-time slicer, “to {god i need something snappy}” had entered slicer slang as a word synonymous with finding a backdoor into a system previously thought impenetrable.
Resources: 2
Good slicers are hard to find -- and, once found, often charge exorbitant prices for their skills. Though Eolais no longer works full time as a slicer, much of their income from those years was funnelled into legitimate, well-managed investments which continue to generate returns. In addition, their constant experimentation led them to write multiple viruses, which if released would be incredibly damaging to current security systems. Certain organizations, therefore, are willing to pay quite a tidy sum to keep on her good side.
Perks:
Blind Fight
Contortionist
Danger Sense
Force Power Focus (Telepathy) {swap out}
Force Sight {swap out}
Gearhead
Mimic {swap out}
Tricky
Weapon Focus (Rapier) {swap out, probably for Skill Focus}
Force Powers:
Sense
Force Empathy: 3
Sense Force: 1
Telepathy: 1 + 1 (Force Power Focus)
Control
Force Leap: 3
Force Speed: 3
Alter
Force Barrier: 1
Force Blinding: 1
Force Push/Pull: 3
Telekinesis: 2
Sith Sorcery
{1 rank in two disciplines}
Material Resources:
Level Special Abilities:
1: Starting Abilities
Sith Name: Darth Eolais
Age: 20
Species: T'surr
Homeworld: T'Surr
Gender: Indeterminate (they/.../themself, vo/ven/veir)
Height: 223 cm (7' 4'')
Mass: 100 kg (220 lbs)
Eyes: Red
Hair: Black
Skin Color: Blue
Appearance: At an unusually average height for a T'surr, Eolais nevertheless towers over most of the galaxy's sentients. They actively work to flout the popular concept of T'surr as hulking brutes with no fashion sense; the actual effect of their efforts might be described very, very politely as "striking".
Personality:
Demeanour: Deviant
Nature: Scientist
Goal:
Languages:
Speaks, Reads & Writes Basic and T'surrese
Backstory:
Zhenayak was hatched {sometime pre-Yavin, probably} into an upper-mid-caste broodmob, ensuring that their childhood was relatively uneventful. Like all young T'surr, they received training in both combat and slightly more intellectual pursuits {yeah ok so basically they didn't molt for a long fucking time, had an attack of the Gender Fear, stowed away on an outgoing ship -- maybe one of Krayn's? ended up on Nar Shaddaa. you can get anything delivered on Nar Shaddaa. worked as a ?bouncer? bartender? for a brothel by night, sliced some fucking security systems, met a Sith, got froze. is it more interesting this way or for them to be froze since the Daimanate??}
Level: 6
Total Experience (XP): 15,000
Basic Path: Dark Force {Devotee or Hunter -- work out backstory}
Advanced Path: Sith Acolyte
Master Path: Sith Lore Master
Hit Points:
Damage Threshold: Fortitude Save + Size Modifier
Force Well:
Saves:
Fortitude Save: 10 + Heroic Level + Constitution Modifier + Class Bonus + Equipment Bonus
Will Save: 10 + Heroic Level + Spirit Modifier + Class Bonus[/ul]
Speed: 9m (6 squares)
Equipment:
Weapons:
Weapon | ATK | DAM | Range | Notes |
Notes (Please delete this section before submission):
Your Attack bonus with each Weapon is equal to your Proficiency Modifier * Your Rank in the Weapon + Your Strength Modifier (if it is melee) OR Your Dexterity Modifier (if it is ranged) + Any Miscellaneous Modifiers from Perks, special abilities etc.
At level 1-4, your Proficiency Modifier is 1. At level 5-8, your Proficiency Modifier is 2.
Weapon Damage is the Weapons Damage Die + Your Strength Modifier (if Melee) + half your level (round down, minimum 0) + Any Miscellaneous Modifiers. Ranged Weapons do not add any Core Stat Modifiers.
Weapon Range is either Melee, Pistol, Rifle, Thrown, Primitive, or Heavy. See Step 4 for more details on Range.
Armor:
Armor | Category | Soak | Fort. Save | Max. Dex. | Notes |
Miscellaneous:
Credits: 3d4 x 250 credits OR Noble begins play with 3d4 x 400 Credits + 3x Credits per month from Resources Asset (if applicable) - Starting Equipment Costs
Core Stats:
Strength: +2
Dexterity: +2
Constitution: +0
Intellect: +3
Charisma: +1
Spirit: +3
Combat Proficiencies:
Skills:
Acrobatics: 1 + 1 (Contortionist)
Athletics: 1
Awareness: 1
Bluff: 1 + 1 (Tricky)
Computer Use: 3 + 1 (Gearhead)
Electronic Community
Craft (Lightsaber): 1
Diplomacy: 1 + 1 (Skill Training)
Disguise: 1 + 1 (Mimic)
Entertain (Drama, Comedy, Impression): 0 + 1 (Mimic)
Forgery: 2
Gamble: 0 + 1 (Tricky)
Haggle: 0 + 1 (Skill Training)
Knowledge (Influence): 1
Knowledge (Jedi Lore): 2
Knowledge (Philosophy): 1
Knowledge (Physics): 1
Knowledge (Sith Lore): 2
Knowledge (Technology: Rakatan): 1
Legerdemain: 1 + 1 (Contortionist)
Repair: 1 + 1 (Gearhead)
Sense Motive: 1
Stealth: 0 + 1 (Contortionist)
Survival: 1
Treat Injury: 2 + 1 (Skill Training)
Surgical Strike
Assets: {2 more points?}
Fame (Programmers): 1
In a field governed by information, it pays for programmers to keep an eye on those on the other side of the legal fence, although few give much attention to the shadowfeeds outside their area of expertise. Programmers working with security systems and in related fields are more than aware of the infamous slicer {some bullshit}, but emotional response is mixed -- some have built them into a kind of mythological rival, while others admire their skill and regret their seeming need to use their talents illegally. Programmers without an interest in security are generally too focused on their own nemeses to have ever run across the name in any great capacity.
Fame (Slicers): 3
Holonet technology has allowed for a close-knit community of computer aficionados spread all across the galaxy, but rumor travels especially quickly among those with less than legal occupations. Using the screenname {why did i do this}, Eolais’s skill in slicing security systems, among other things, quickly became legendary -- so much so that by the end of their stint as a full-time slicer, “to {god i need something snappy}” had entered slicer slang as a word synonymous with finding a backdoor into a system previously thought impenetrable.
Resources: 2
Good slicers are hard to find -- and, once found, often charge exorbitant prices for their skills. Though Eolais no longer works full time as a slicer, much of their income from those years was funnelled into legitimate, well-managed investments which continue to generate returns. In addition, their constant experimentation led them to write multiple viruses, which if released would be incredibly damaging to current security systems. Certain organizations, therefore, are willing to pay quite a tidy sum to keep on her good side.
Perks:
Blind Fight
Contortionist
Danger Sense
Force Power Focus (Telepathy) {swap out}
Force Sight {swap out}
Gearhead
Mimic {swap out}
Tricky
Weapon Focus (Rapier) {swap out, probably for Skill Focus}
Force Powers:
Sense
Force Empathy: 3
Sense Force: 1
Telepathy: 1 + 1 (Force Power Focus)
Control
Force Leap: 3
Force Speed: 3
Alter
Force Barrier: 1
Force Blinding: 1
Force Push/Pull: 3
Telekinesis: 2
Sith Sorcery
{1 rank in two disciplines}
Material Resources:
Level Special Abilities:
1: Starting Abilities